Ideal climate and soil for the production of cotton.
Flat terrain with good grazing for livestock.
Blue grass country, ideal for raising horses.
Plentiful grain may be grown in this rich topsoil.
Orchards and gardens which grow plentiful fruits and vegetables.
Fertile rolling country, ideal for raising sheep.
Rough rocky hills, too barren for agriculture. Iron and coal may be found.
High country often covered by ice and snow. All minerals can be found here.
These wetlands may conceal oil deposits.
Dry country, valueless except for the possibility of oil.
Icey plains. Oil may be found here.
These woodlands offer plentiful hardwoods, perfect for logging operations.
The population center of a province, a town may eventually develop industries depending on the resources present in the county.
The center of government and industry, as well as the main port for trade. No nation can survive the loss of its capital.
White lines represent the borders between provinces of the same nation.
Wide borders represent the frontier between two nations. Each nation’s color appears on its side of the border.
If connected to the transport network, a rail depot gathers all commodities in its own terrain tile and in adjacent tiles, and makes them available for transport to industry.
A port gathers all resources from its own terrain tile, adjacent tiles, and from adjacent rivers and ocean tiles. Unless the port or the capital is blockaded the resources gathered are always available.
Rivers connect ports built in any tile on the river. Each river tile supplies one unit of fish to an adjacent port.
A mine allows minerals present to be extracted.
Increases the output of logging operations.
Increases the production of livestock or sheep present in this terrain.
Increases the production of grain, produce, or cotton in this terrain.
Allows oil present to be extracted.
The flag indicates purchase of this land by a great power.
A military encampment. Forces here defend the entire province.